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Ironbound Monk
Project Type
Character Design
Date
April 2025
This unarmed fighter is designed as a fast and aggressive melee unit, visually distinguished by its chained wrists and gaunt frame. The Ironbound Monk is ideal for close-quarters combat, delivering rapid strikes and using mobility to overwhelm the player.
Abilities:
Chain Lash: Swings chained arms in a wide arc, dealing damage to nearby enemies.
Dash Strike: Quickly closes distance to the target with a leap, delivering a heavy punch on impact.
Flurry: Unleashes a short burst of rapid attacks, ideal for pressuring stunned or cornered players.
The model uses clean low-poly geometry and optimized UVs, keeping performance in mind for real-time games. The visual theme combines prisoner and monk aesthetics, adding narrative depth while maintaining game readability.









