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Gravewarden

Project Type

Character Design

Date

March 2025

This heavy enemy character is designed with a cemetery keeper theme and serves as a tank unit in stylized games. With a large shovel and a reinforced shield, Gravewarden is built to hold ground and disrupt player movement with high-impact abilities.

Abilities:
Unmovable Fortress: Becomes completely immobile but immune to all damage for a short time.
Shovel Slash: Performs a slow, powerful swing with the shovel to punish nearby players.
Strike Jump: Leaps into the air and crashes down, creating a shockwave that stuns players in the area.

The model follows clean low-poly aesthetics and is optimized for real-time use in performance-sensitive environments. The visual design clearly communicates the character's defensive role while supporting game readability.

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