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FishFolk

Project Type

Creature Design

Date

October 2024

Used Tools

Blender

This creature was created for a fisherman-themed game. Starting from a base human model, I masked various textures to achieve a fish-like appearance. The fin and ear were modeled from reference photos, textured on planes, and decimated for game optimization. The model was rigged using Mixamo and imported into Unity for use in the game.

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